"What if you are a medieval monarch?": A Crusader Kings III experience to learn medieval history

dc.contributor.author Tozoğlu, Ahmet Erdem
dc.contributor.author Kuran, Mehmet Şükrü
dc.contributor.authorID 0000-0002-8434-7882 en_US
dc.contributor.authorID 0000-0001-8742-2799 en_US
dc.contributor.department AGÜ, Mimarlık Fakültesi, Mimarlık Bölümü en_US
dc.contributor.institutionauthor Tozoğlu, Ahmet Erdem
dc.contributor.institutionauthor Kuran, Mehmet Şükrü
dc.date.accessioned 2024-07-18T07:25:32Z
dc.date.available 2024-07-18T07:25:32Z
dc.date.issued 2022 en_US
dc.description.abstract This chapter is about the authors' experiences and observations on a blended world history course that combines classical lecture and discussion components of teaching with video game sessions. The students play strategy video games with a heavy historical focus. The course, named Playing with The Past, is designed to experiment on how to integrate video games on teaching history, especially in order to achieve a higher understanding of the contemporary social, political, economic, and technological context of a given era for different cultures and civilizations. This chapter presents the utilization of Crusader Kings, a renowned grand strategy game series, to teach medieval history, which constitutes an integral part of our course. It also examines how the game provides advantages for an immersive learning environment and how it fails to model medieval history at specific points. Our experiments and observations may be beneficial for designing a general world history course and any history course on specific periods, cultures, and nations that aims to utilize alternative tools to deliver a course. en_US
dc.identifier.endpage 109 en_US
dc.identifier.isbn 978-311071203-2
dc.identifier.isbn 978-311071196-7
dc.identifier.startpage 87 en_US
dc.identifier.uri https://doi.org/10.1515/9783110712032-005
dc.identifier.uri https://hdl.handle.net/20.500.12573/2293
dc.language.iso eng en_US
dc.publisher De Gruyter en_US
dc.relation.isversionof 10.1515/9783110712032-005 en_US
dc.relation.journal Teaching the Middle Ages through Modern Games: Using, Modding and Creating Games for Education and Impact en_US
dc.relation.publicationcategory Kitap Bölümü - Uluslararası en_US
dc.rights info:eu-repo/semantics/closedAccess en_US
dc.title "What if you are a medieval monarch?": A Crusader Kings III experience to learn medieval history en_US
dc.type bookPart en_US

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