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Browsing by Author "Tozoğlu, Ahmet Erdem"

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    Textual manifestations of Ottoman architectural revival and the search for a national idiom in the late Ottoman period
    (CAMBRIDGE UNIV PRESSEDINBURGH BLDG, SHAFTESBURY RD, CB2 8RU CAMBRIDGE, ENGLAND, 2022) Tozoğlu, Ahmet Erdem; 0000-0002-8434-7882; AGÜ, Mimarlık Fakültesi, Mimarlık Bölümü; Tozoğlu, Ahmet Erdem
    This article applies a critical approach to rethinking the relationship between nationalism and Ottoman architectural historiography by examining the intellectual medium during the late Ottoman period. More precisely, it examines how the history and theory of Ottoman architecture were initially established by Tanzimat (Reform) intelligentsia with the publication of Usûl-i Mimâri-i Osmani (Fundamentals of Ottoman Architecture) (1873). It addresses how the text was later comprehended and criticized by their successors, who utilized it to constitute their own vision of Turkish national architecture. By detailing the rise of the Turkish nationalist movement and the transition from Ottomanism to Turkism as the dominant identity, this article highlights the demand for the materialization of a national architecture as a component of the cultural construction of a national architectural style and the role of new public buildings as the site of nationalizing endeavors at the beginning of the twentieth century. Finally, this article problematizes the extent to which these new constructions can be deemed “national” by investigating the works of a pioneer figure of architecture, Kemaleddin Bey’s writings and the design and construction of his dormitory building, the Fifth Vakıf Han, in Istanbul.
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    "What if you are a medieval monarch?": A Crusader Kings III experience to learn medieval history
    (De Gruyter, 2022) Tozoğlu, Ahmet Erdem; Kuran, Mehmet Şükrü; 0000-0002-8434-7882; 0000-0001-8742-2799; AGÜ, Mimarlık Fakültesi, Mimarlık Bölümü; Tozoğlu, Ahmet Erdem; Kuran, Mehmet Şükrü
    This chapter is about the authors' experiences and observations on a blended world history course that combines classical lecture and discussion components of teaching with video game sessions. The students play strategy video games with a heavy historical focus. The course, named Playing with The Past, is designed to experiment on how to integrate video games on teaching history, especially in order to achieve a higher understanding of the contemporary social, political, economic, and technological context of a given era for different cultures and civilizations. This chapter presents the utilization of Crusader Kings, a renowned grand strategy game series, to teach medieval history, which constitutes an integral part of our course. It also examines how the game provides advantages for an immersive learning environment and how it fails to model medieval history at specific points. Our experiments and observations may be beneficial for designing a general world history course and any history course on specific periods, cultures, and nations that aims to utilize alternative tools to deliver a course.