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Browsing by Author "Gurler, Kerem"

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    Deep Learning Based Employee Attrition Prediction
    (SPRINGER LINK, 2023) Gurler, Kerem; Pak, Burcu Kuleli; Gungor, Vehbi Cagri; 0000-0003-0803-8372; AGÜ, Mühendislik Fakültesi, Bilgisayar Mühendisliği Bölümü; Gungor, Vehbi Cagri
    Employee attrition is a critical issue for the business sectors as leaving employees cause various types of difficulties for the company. Some studies exist on examining the reasons for this phenomenon and predicting it with Machine Learning algorithms. In this paper, the causes for employee attrition is explored in three datasets, one of them being our own novel dataset and others obtained from Kaggle. Employee attrition was predicted with multiple Machine Learning and Deep Learning algorithms with feature selection and hyperparameter optimization and their performances are evaluated with multiple metrics. Deep Learning methods showed superior performances in all of the datasets we explored. SMOTE Tomek Links were utilized to oversample minority classes and effectively tackle the problem of class imbalance. Best performing methods were Deep Random Forest on HR Dataset from Kaggle and Neural Network for IBM and Adesso datasets with F1 scores of 0.972, 0.642 and 0.853, respectively.
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    Linear vs. Non-Linear Embedding Methods in Recommendation Systems
    (Institute of Electrical and Electronics Engineers Inc., 2022) Gurler, Kerem; Coskun, Mustafa; Karagenc, Safak; Orun, Gokhan; Pak, Burcu Kuleli; Gungor, Vehbi Cagri; 0000-0003-0803-8372; AGÜ, Mühendislik Fakültesi, Bilgisayar Mühendisliği Bölümü; Coskun, Mustafa; Pak, Burcu Kuleli; Gungor, Vehbi Cagri
    Predicting customer interest in items is very crucial in direct marketing as it can potentially boost sales. Data mining techniques are developed to predict which items a particular user might be interested in based on their purchase history or explicit feedback in form of ratings or comments. Recently, non-linear and linear methods have been developed for this purpose. In this study, we applied Neighborhood based Collaborative Filtering (CF), Matrix Factorization (MF), Singular Value Decomposition (SVD), Neural Graph CF (NGCF) and Light Graph Convolutional Network (LightGCN) on explicit user product rating data which is acquired from the online gaming and mobile entertainment platform called HADI. We compared the results of node embedding methods in terms of Precision@k, Recall@k and NDCG@k values. SVD and LightGCN showed the best test performance and SVD was significantly superior to LightGCN in terms of training speed. To further increase predictive performance of SVD, we have applied classification with Logistic Regression and Deep Random Forest on user and item embeddings created by the SVD.